More than 80% of players hardly participated in PvP, so the developers are changing the endgame structure and the map.
In its April 2026 developer update, Funcom revealed that more than 80% of Dune: Awakening players primarily engage with PvE activities and rarely touch PvP, prompting a major shift in design priorities. Right now, the game’s structure pushes players toward PvP after the early chapters, with much of the endgame progression effectively locked behind player‑versus‑player combat in the Deep Desert and surrounding zones — a setup that’s been heavily criticized by fans who prefer PvE.
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PvP in Dune: Awakening will be made completely optional
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More than 80% of players hardly participated in PvP, so the developers are changing the endgame structure and the map.