The creators talk about a "technological revolution" around, but the entire game world is handcrafted, without generative tools.
The head of S-GAME in an official address to the community reported that Phantom Blade Zero is in the final stage of development and is preparing for release on September 9, 2026, on PC and PlayStation 5. He noted that the studio fully understands the scale of the "technological revolution" in the field of AI but has fundamentally refused to use generative technologies in the creation of the game: every model, animation, and background element was created by live artists and specialists.
According to the developers, characters were created based on 3D scans of actors and stunt performers involved in motion capture, and facial animation was carefully adjusted to match the Chinese and English voice acting. Weapons were designed inspired by traditional Chinese blades: for some samples, real replicas were ordered to feel the length, balance, and weight during the choreography of movements. Martial arts masters were involved in the combat choreography, and the environments were based on scans of real locations in China, which were then reworked
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Phantom Blade Zero releases on September 9 — S-GAME emphasizes: no AI in the content
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The creators talk about a "technological revolution" around, but the entire game world is handcrafted, without generative tools.