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Fans are creating a large-scale graphics mod for Prince of Persia: The Sands of Time with ray tracing

Fans are creating a large-scale graphics mod for Prince of Persia: The Sands of Time with ray tracing

A small team will replace all in-game assets with high-quality ones and is looking for new members.

A small team will replace all in-game assets with high-quality ones and is looking for new members.



A group of enthusiasts has announced the development of a comprehensive visual mod for the classic 2003 game Prince of Persia: The Sands of Time. The project involves a complete replacement of the original assets — textures, models, and environments — with higher quality versions, as well as the implementation of ray tracing technology using NVIDIA RTX Remix. The team is currently small and is actively inviting 3D artists, technical programmers, and specialists in RTX Remix and digital modeling to join.

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