Arrowhead's head Shams Georgani explained why community reaction to patches is impossible to predict.
On April 29, the cooperative shooter Helldivers 2 received a major update: the game introduced two forest biomes and extensive balance adjustments, including strengthening of exosuits. After the release, a discussion erupted in the official Discord channel. In response to a player's reproach that the developers need to listen to the audience better, Arrowhead's CEO Shams Georgani candidly spoke about the difficulties of development.
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Helldivers 2 creators called supporting live service games "damn hard"
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Arrowhead's head Shams Georgani explained why community reaction to patches is impossible to predict.