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Capcom considers a Pragmata sequel after a successful launch

Capcom considers a Pragmata sequel after a successful launch

No decision has been made yet about a continuation, but the company is open to discussion.

No decision has been made yet about a continuation, but the company is open to discussion.

After publishing its May financial report, Capcom released a transcript of a Q&A session with investors. In it, company representatives commented on the prospects of Pragmata as a potential franchise — and gave a cautiously optimistic response: the question of a sequel will at least be considered, although no concrete decision has been made yet.A separate discussion was sparked by Capcom's stance on generative AI. The company stated that it uses the technology exclusively to optimize routine processes, without affecting creative development. However, in another answer in the same document, management mentioned that AI is "actively being implemented at every stage of game creation" — which the audience perceived as a contradiction.

The reason for all these questions was the commercial success of the game itself: Pragmata, released on April 17, sold over two million copies in its first 16 days.
Pragmata Authors: Comparisons to the PS3 and Xbox 360 Era Are a Compliment, Not Criticism — naiwa | UniversumDevelopers explained why their game reminds them of experimental titles from the past. universum.ink

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